Wizard

Wizard is the last class available in the game due to the plot. This class has powerful range attack abilities. The defense is good, but HP is lower compared with Warrior or Farmer classes, so keep an eye on your HP indicator!

Weapon: Staff. Armor: Robes.

1. Magic Missile:
Energy consumption : 1

Effect:

Lv1: Shoot a missile at nearest enemy.

Lv2: 10% chance to fire second missile for each space between you and enemy.

Lv3: 20% chance to fire second missile for each space between you and enemy.

3. Summon Yeti:
Energy consumption: 3

Effect:

Lv1: Summon a yeti with 20 HP to fight for you.

Lv2: Summon two yetis.

Lv3: Summon three yetis.

4. Fireball:
Energy consumption: 3

Effect:

Lv1: Shoot a big fireball that deals 1.5x damage.

Lv2: Shoot a gigantic fireball that deals 1.5x damage.

Most of Wizard's abilities mirror effects of different scrolls. Next levels in every ability, except Yeti, give a small increase in power, so you might consider to level up in the following way: Missile - Teleport - Yeti - Yeti - Fireball - Yeti.