Jelly

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Jelly (Yellow)

HP: 5 (1 hits on average)

DAMAGE: 2 (low)

ABILITIES: Yellow Stain (upon death).

LOCATION: Ickycolo (1) and above, replaced in later stages.

Basic grunt. Leaces behind a harmless yellow stain, and if you step on it you slide forward two steps instead of one.

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Big jelly (Yellow)

HP: 8 (2 hits on average)

DAMAGE: 5 (average)

ABILITIES: Spawn Jellies (upon death)

LOCATION: Ickycolo (1) and above, replaced in later stages.

Big jellies spawn 2-3 smaller jellies after they are killed. They leave no stains behind.

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Jelly (Red)

HP: 5 (1 hits on average)

DAMAGE: 6 (high)

ABILITIES: Explode (upon death): 6 damage.

LOCATION: Ickycolo (1) and above, replaced in later stages.

Goes into stasis after death (blocking the square it is on). Explodes next turn, dealing 6 horizontally and vertically (not diagonally) for 4 squares. Hurts allies and enemies.

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Big jelly (Red)

HP: 10 (2 hits on average)

DAMAGE: 7 (high)

ABILITIES: Spawn Jellies (upon death)

LOCATION: Ickycolo (1) and above, replaced in later stages.

Big jellies spawn 2-3 smaller jellies after they are killed. They leave no stains behind.

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Jelly (Blue)

HP: 5 (1 hits on average)

DAMAGE: 3 (low)

ABILITIES: Blue Stain (upon death).

LOCATION: Goaturku (2) and above.

Basic grunt. Leaces behind a blue stain, which slides you and deals 3 damage.

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Big jelly (Blue)

HP: 10 (2 hits on average)

DAMAGE: 5 (average)

ABILITIES: Spawn Jellies (upon death)

LOCATION: Goaturku (2) and above.

Big jellies spawn 2-3 smaller jellies after they are killed. They leave no stains behind.

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Jelly (Dark)

HP: 5 (1 hits on average)

DAMAGE: 3 (low)

ABILITIES: Rebirth Stain (upon death).

LOCATION: Goaturku (2) and above.

Dangerous foe. After killed, leaves behind a stain that will spawn a Big Jelly (Dark) in 5 turns. Other jellies block you from clearing these stains. If the stains are left unchecked, you can be easily overrun by dozens of enemies. Be smart when fighting them,

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Big jelly (Dark)

HP: 10 (2 hits on average)

DAMAGE: 5 (average)

ABILITIES: Spawn Jellies (upon death)

LOCATION: Goaturku (2) and above.

Big jellies spawn 2-3 smaller jellies after they are killed. They leave no stains behind.

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Jelly (Purple)

HP: 5 (1 hits on average)

DAMAGE: 3 (low)

ABILITIES: Purple Stain (upon death).

LOCATION: and above.

Upgraded grunt. Leaces behind a stain, which slides and explodes for 5 damage, harming all non-jellies in adjadent squares.

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Big jelly (Purple)

HP: 10 (2 hits on average)

DAMAGE: 5 (average)

ABILITIES: Spawn Jellies (upon death)

LOCATION: and above.

Big jellies spawn 2-3 smaller jellies after they are killed. They leave no stains behind.

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